
Instead of clearing 4K starting at $2000 as intended, it clears the whole PPU address space three times over.
#ALTER EGO NES CODE#
The version of Shiru's C runtime library used for Alter Ego, Zooming Secretary, and MineShaft has a more serious error in the part of its init code that clears nametables.
#ALTER EGO NES PATCH#
There's a patch for this, which the build in the first volume of Action 53 incorporates. , $42E0, corrupting the top row of several tiles. This means that the data intended for $3F00, $3F01, $3F02.

Translation: Sim / Wanted Team, Lamers, Resistance, Titan.Some builds of Concentration Room have a more minor version of the same bug, when data intended for the palette memory ($3F00) is written with the wrong address increment. Go and give it a try, if you do not know it yet! It really deserves it despite being a modest port, without decent graphics and minimalistic sfx.

The gameplay is well balanced, and one can spent a few good dozens of minutes and trying to complete yet another level without being killed wisely using available phantoms. The game's difficulty is not a tuff one, but needs in fact some practicing. The sound's minimalism as well as a very good idea for the game itself, was a bull's eye for me. This very same evening, I have spent with my Commy quite a lot of time trying to solve yet another Alter Ego's levels. Well, some of you, as me in fact, might find this minimalistic approach not so bad in this kind of games. There is no music at all and the sound effects are really minimalistic. What can be clearly seen, or rather heard is, in my opinion, a SID's humble use. The sprite animation as well as that of the background's are really well pixelled, and gives an extra diversity to the static plane. The entire screen is presented rather modestly, although very cleanly. The game starts with five lives and two (depending on the level) phantoms – Alter-Egos, which number in fact changes depending on the level and decreases every time the phantom-option is used. or rather our hero's (nomen-omen) „ALTER EGO”. ) Deadly skulls - once a skull is touched, the player is of course dead (of course ). We have some company, the enemies in form of kinda „flying skulls”. ) To make it more challenging - and you probably had guessed it - we are not alone. The movements' restrictions makes the game, from one level to another, more challenging and more difficult, forcing the player to use more than a few brain-cells. The fire-button let us to change between the hero and its phantom – both available and shown on the screen.

The aim of the game is to collect all the square coins (or diamonds) spread on all the platforms thru the screen. The player uses a joystick to move his hero in four directions only (up, down, left, right), with no jump option. Player incarnates a hero (well, who else? ) who has its personal phantom who copies exactly all his moves and steps in the mirror-way. The game is a platform game, showing the entire level on one, static screen with all the platforms connected by the small ladders. The best time for these kind of games was, according to me, in the late 90s. The rumor has it that the Atari XL/XE port was also considered to be done but due to European Commission coal restrictions as well as coal-diggers protests, the author has not had enuff fuel to fire the Atari up and to continue the project. The other ports are available on ZX Spectrum, NES and IBM PC. )Īlter Ego – a game written in 2014 by a one-man group from Russia – Retrosouls, which the only member is Denis Grachev – a coder, musician and graphician. This game looked very interesting, although it is not an Altered Beast's style. I was not too far away from my suppositions, in fact. „It must be something interesting” I told to myself thinking about Altered Beast, which I was playing a lot on my old NES. Hummm, what an interesting title a read: Alter Ego. Ahh, what is it? Watching those „colorful geysers” ) on the glassy screen, I decided to write a review. I do not remember how everything was fired up, with my disk in front of my eyes.Īhhh, that blue screen.

) Another fast glance at my Commodore and. Lucky I was - the day before I found some new and hot „warez”. This evening I found a little bit dull, thus my eyes focused more than few times on my C64 laying on the desk. Windows' pane were mostly experienced and witnessed the most this act of nature.
#ALTER EGO NES FULL#
The air was fresh and vivacious and thus heavy, full of thin fog, freezing and covering abandonly everything with hoarfrost. A shroud of gray was slightly covering the SkarLand, which was a sign that mother Winter was approaching fast.
